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Re: SDL_gfx todo. Re: [pygame] Transparency and pygame.draw



>>> - include SDL_gfx in a pygame sub directory, and make the pygame build
system build SDL_gfx.

What did you mean by that?

Also, would SDL_gfx be a dependency or optional? It will probably be
optional, so maybe a separate module would make more sense...

On Tue, Aug 26, 2008 at 10:24 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
> On Wed, Aug 27, 2008 at 12:16 PM, Forrest Voight <voights@xxxxxxxxx> wrote:
>> Thanks, I'll help with that soon...
>>
>
> cool.
>
>> You're planning on including the SDL_gfx codebase in pygame? Don't the
>> licenses conflict?
>
> No.  Why do you say that?
>
>>
>> I agree it should be combined with pygame.draw though. This was just a
>> demonstration.
>
>
> cu,
>