On Sat, Aug 15, 2009 at 10:17 PM, Tyler Laing<
trinioler@xxxxxxxxx> wrote:
> This is in trunk/docs right?
>
> -Tyler
>
> On Thu, Aug 13, 2009 at 3:18 PM, Lenard Lindstrom <
len-l@xxxxxxxxx> wrote:
>>
>> Vicent Marti wrote:
>>>
>>> Hello there fine gentlemen,
>>>
>>> I know you are all going to hate this, but I've had to do some minor
>>> changes to the documentation system on my GSoC branch for the FreeType
>>> module (pygame-ftmod): I was having an issue were the C documentation
>>> defines for my Font methods were colliding with the defines for the
>>> original Font module; I fixed it by changing 2 lines in the makeref.py
>>> so each PyGame module gets its own header file, instead of having all
>>> of them depend on the same "pygamedocs.h".
>>>
>>> The changes required to adapt to this are minimal, as you'd guess: in
>>> any module C file, you need to replace the #include "pygamedocs.h"
>>> with an #include "docs/MODULENAME_doc.h".
>>>
>>> These changes for all existing modules are obviously already done on
>>> my branch, but I'd like to double check in the mailing list to make
>>> sure this isn't a nuisance or too big of a problem for anybody, before
>>> merging my branch back into trunk.
>>>
>>> Speak now if you totally hate me and this change (and propose another
>>> approach if possible!). Otherwise I'll be commiting this in the
>>> following days.
>>>
>>> Cheers,
>>> Vicent Martí
>>>
http://www.bellverde.org
>>>
>>
>> Hi Vincent,
>>
>> I don't see any problems. But everyone else merging back to the main
>> branch will have to make same changes to any modules they are adding.
>>
>> Lenard Lindstrom
>>
>
>
>
> --
> Visit my blog at
http://oddco.ca/zeroth/zblog
>