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Re: [pygame] Pygame Installation problems (Python 2.6.2)

Hi James,

I did compile the dependencies once with gcc 4.x since the 64bit cross compiler is itself a 4.x version. But that is as far as I got. I too don't have a 64bit machine.


James Paige wrote:
Has anybody tried to build a 64-bit pygame? (either Windows or Linux?) I assume that would mean building 64-bit versions of all the dependancy libraries too.

I would give it a shot myself, but I don't actually have any 64 bit machines :)


On Thu, Aug 20, 2009 at 10:26:56AM -0700, Scott K. wrote:
   It's really my own fault for not paying attention.  I did have 64bit
   Python 2.6.2 installed and then tried to install the 32bit Pygame (for
2.6) which of course didn't work.
   I got rid of the 64bit Python and installed 32bit Python and now pygame is
   recognized with no problems.

   > Date: Thu, 20 Aug 2009 08:57:15 +0100
   > Subject: Re: [pygame] Pygame Installation problems (Python 2.6.2)
   > From: renesd@xxxxxxxxx
   > To: pygame-users@xxxxxxxx
   > I'll have to put a note on the download page for win64 peoples on what
   to do.
   > I guess there are a few people using 64bit windows now.
   > cheers,


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