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Re: [pygame] (FWD) memory leak? P.S.
David Clark wrote:
> So it looks like the bug is in rect. There's only one problem - Mark
> Kimsel said he found the bug when working on a cd player - presumably
> one that had no use for rect!
I think I want to recind my earlier statement of the bug
occurs without video. I can't seem to reproduce it with my
CD program anymore. Perhaps the first few times I did it it
was after running aliens or liquid. I ran my CD program 25
times in a row, aliens twice, then my CD program another
dozen or so times. The system seemed fine, until about 1 hour
later. Then I ground to a halt without having done any
py-game stuff for a long time. Sounds like it could very
well be the thread/timer issue ShredWheat mentioned in
another reply.
> Also, in contrast to what Mr. Kimsel said, my resource monitor showed
> a sudden drop in available memory a few seconds before the crash -
> around 10 MB or so.
I really didn't see anything strange in my system monitor or resource
meter, but it could be that my thing wasn't updating at the
right moment. I have Win98, celery 400, 128MB RAM. I will
try the new tar.gz as soon as seul.org gets their DNS back
up and running (can't resolve from MI or TX right now)
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