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Re: [pygame] Raycaster Demo



Farai Aschwanden wrote:
Im sorry, was a quickshot of mine. I just saw the textoutput "cycle" and the walls looked to me like this. I wanted to check it later on, what Luke did now.

Luke: Tnx for the link with the good Raytrace tutorial.
Farai:
"
Raycasting is not the same as raytracing! Raycasting is a fast semi-3D technique that works in realtime even on 4MHz graphical calculators, while raytracing is a realistic rendering technique that supports reflections and shadows in true 3D scenes, and only recently computers became fast enough to do it in realtime for reasonably high resolutions and complex scenes." [1]
It is an important distinction.
:)
HTH,
-Luke


[1] http://student.kuleuven.be/~m0216922/CG/raycasting.html