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Re: [pygame] invisible windows when fullscreen switching on MacOSX



By updating to SDL 1.2.12, the problem seems to have gone away. (they sure keep SDL moving... !!!)

Thanks Brian.

Keith


--- Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:

> I'm using the packages here right now:
> http://pythonmac.org/packages/py24-fat/
> which is this version of pygame:
> pygame: 1.8.0pre
> SDL: (1, 2, 11)
> 
> and don't see the problem you have (in either the doc right click or
> the window top menu), so I would guess the bug is fixed by either a
> newer SDL or pygame 1.8 changes.
> 
> You could try the packages at the link above then, but as it's a
> pre-release build of pygame it may have other problems (you can keep
> around your current python still if that's the case)
> 
> 
> On Dec 15, 2007 10:09 PM, Keith Nemitz <musenik@xxxxxxxxx> wrote:
> > This is what the running game prints out:
> >
> > python:  2.3.5 (#1, Mar 20 2005, 20:38:20)
> > [GCC 3.3 20030304 (Apple Computer, Inc. build 1809)]
> > pygame:  1.7.0
> > SDL:     (1, 2, 8)
> >
> >
> > By Window menu, I meant the third menu in the top menu bar. On my machine I get the Apple
> menu, an
> > empty Pygame menu, and a Window menu. The window menu has a minimize item and items for the
> open
> > windows. The right click on the dock icon, also displays the same window items.
> >
> > I'm running MacOS 10.4.9 on a G4 MacMini. I installed the python and pygame a few years ago. I
> > don't remember the details.
> >
> >
> > Keith
> >
> >
> > P.S. I'm glad you like the game... :-)
> >
> >
> >
> >
>