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Re: [pygame] Does anyone have a python implementation of A*?
Michael Robin <vimakefile@yahoo.com>:
>
[...]
>
> On a related note, has anyone tried psycho
> with a pygame? (Not sure if it's prime-time yet, but I thought it
> handled numerics well at least.)
How greats speedups can you achieve with the current version? (It
sounds promising, but I thought they hadn't gotten very far yet?)
> m
--
Magnus Lie Hetland The Anygui Project
http://hetland.org http://anygui.org
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