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Re: [pygame] pykanoid
From
: "Glen Wheeler" <wheelege@hotmail.com>
Re: [pygame] pykanoid
From
: "Glen Wheeler" <wheelege@hotmail.com>
[pygame] set_icon not working in 1.4?
From
: Ludek Smid <ludek@sde.cz>
Re: [pygame] pykanoid
From
: Syver Enstad <syver-en@online.no>
Re: [pygame] pykanoid
From
: "Glen Wheeler" <wheelege@hotmail.com>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: "Andrew Jones" <andy@larrymite.com.au>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: "Andrew Jones" <andy@larrymite.com.au>
Re: [pygame] set_icon not working in 1.4?
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] set_icon not working in 1.4?
From
: Ludek Smid <ludek@sde.cz>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: "Andrew Jones" <andy@larrymite.com.au>
Re: [pygame] Pygame 1.4 problems with pygame2exe.py
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] pykanoid
From
: Martin Willemoes Hansen <mwh@sysrq.dk>
Re: [pygame] pykanoid
From
: Paul Sidorsky <paulsid@shaw.ca>
Re: [pygame] pykanoid
From
: Martin Willemoes Hansen <mwh@sysrq.dk>
[pygame] pykanoid-0.12.1
From
: Martin Willemoes Hansen <mwh@sysrq.dk>
[pygame] I got pygame2exe.py working (with a small work around)
From
: "Andrew Jones" <andy@larrymite.com.au>
[pygame] ANN: same-pygame-1.1
From
: "Stuart W. McFadden" <stuarty@stuartymcf.uklinux.net>
[pygame] broken links, event handling vs "getting directly" and screen refresh
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
Re: [pygame] broken links, event handling vs "getting directly" and screen refresh
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] broken links, event handling vs "getting directly" and screen refresh
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] broken links, event handling vs "getting directly" and screen refresh
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] I got pygame2exe.py working (with a small work around)
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] I got pygame2exe.py working (with a small work around)
From
: Adrian <adrian@opticnoise.net>
[pygame] Name the snake
From
: Adrian <adrian@opticnoise.net>
Re: [pygame] I got pygame2exe.py working (with a small work around)
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Name the snake
From
: Peter Goode <peter.goode@mrexcessive.net>
RE: [pygame] Name the snake
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Name the snake
From
: TheG <gareth.noyce@ukonline.co.uk>
RE: [pygame] Name the snake
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Name the snake
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Name the snake
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Name the snake
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Name the snake
From
: Adrian <adrian@opticnoise.net>
Re: [pygame] Name the snake
From
: "Nat Pryce" <nat.pryce@b13media.com>
[pygame] Name list is up
From
: Adrian <adrian@opticnoise.net>
Re: [pygame] Name the snake
From
: Jan Ekholm <chakie@infa.abo.fi>
[pygame] Best free fonts?
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] Best free fonts?
From
: Janet Reid <lucychili@yahoo.co.uk>
[pygame] Debug printouts - faster to screen or file?
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Paul Sidorsky <paulsid@shaw.ca>
RE: [pygame] Debug printouts - faster to screen or file?
From
: "Michael Robin" <vimakefile@yahoo.com>
RE: [pygame] Debug printouts - faster to screen or file?
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Paul Sidorsky <paulsid@shaw.ca>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] Best free fonts?
From
: Richard Jones <richardjones@optushome.com.au>
Re: [pygame] Debug printouts - faster to screen or file?
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Best free fonts?
From
: Ben Smith <ben@ninjatech.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: "Michael Benfield" <mike@duckbrain.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Vince Platt <vinceplatt@yahoo.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Frank Raiser <crashchaos@gmx.net>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Vince Platt <vinceplatt@yahoo.com>
RE: [pygame] Debug printouts - faster to screen or file?
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: "Michael Benfield" <mike@duckbrain.com>
Re: [pygame] Debug printouts - faster to screen or file?
From
: "Michael Benfield" <mike@duckbrain.com>
Re: [pygame] broken links, event handling vs "getting directly" and screen refresh
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
[pygame] Fwded Post
From
: Pete Shinners <shredwheat@mediaone.net>
[pygame] Fwded Post
From
: David Clark <silenus@telus.net>
Re: [pygame] Fwded Post
From
: Guillaume Proux <gproux@acesoliton.com>
[pygame] Questions about rect.collidelistall
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] Fwded Post
From
: "Rob Tandy" <rob_tandy@yahoo.com>
[pygame] Questions about rect.collidelistall
From
: David Clark <silenus@telus.net>
Re: [pygame] Fwded Post
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Fwded Post
From
: "Rob Tandy" <rob_tandy@yahoo.com>
[pygame] subclassable Rect and Surface
From
: Pete Shinners <pete@visionart.com>
[pygame] Pykanoid-0.13.0 released, plus question
From
: Martin Willemoes Hansen <mwh@sysrq.dk>
Re: [pygame] broken links, event handling vs "getting directly" and screen refresh
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
Re: [pygame] broken links, event handling vs "getting directly" and screen refresh
From
: Pete Shinners <shredwheat@mediaone.net>
[pygame] pixel perfect collisions
From
: Pete Shinners <shredwheat@mediaone.net>
[pygame] Console note
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] Nasty crash running sound.py then stars.py
From
: "John Popplewell" <john@johnnypops.demon.co.uk>
Re: [pygame] pixel perfect collisions
From
: Danny van Bruggen <danny@froukepc.dhs.org>
Re: [pygame] Nasty crash running sound.py then stars.py
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Nasty crash running sound.py then stars.py
From
: "John Popplewell" <john@johnnypops.demon.co.uk>
[pygame] Pygame / Redhat 7.2 / SDL / SVGALIB
From
: Matthew Branton <mab@pipeline.com>
Re: [pygame] pixel perfect collisions
From
: Ulf Ekström <ulfek@ifm.liu.se>
Re: [pygame] Fwded Post
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
Re: [pygame] pixel perfect collisions
From
: Danny van Bruggen <danny@froukepc.dhs.org>
Re: [pygame] Pygame / Redhat 7.2 / SDL / SVGALIB
From
: Pete Shinners <shredwheat@mediaone.net>
Re: [pygame] Pygame / Redhat 7.2 / SDL / SVGALIB
From
: Matthew Branton <mab@pipeline.com>
[pygame] Pygame vs RUDL
From
: "Peter Thoman" <peter.thoman@chello.at>
Re: [pygame] Pygame vs RUDL
From
: "Nat Pryce" <nat.pryce@b13media.com>
Re: [pygame] Pygame vs RUDL
From
: Vince Platt <vinceplatt@yahoo.com>
Re: [pygame] Pygame vs RUDL
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Pygame vs RUDL
From
: "Nat Pryce" <nat.pryce@b13media.com>
[pygame] Sound related questions
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
Re: [pygame] Pygame vs RUDL
From
: "Peter Thoman" <peter.thoman@chello.at>
[pygame] Another Sound related question
From
: DirkK <d_krause@pixelpark.com>
[pygame] Does anyone have a python implementation of A*?
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] Another Sound related question
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Sound related questions
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Sound related questions
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Another Sound related question
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Danny Yoo <dyoo@hkn.eecs.berkeley.edu>
Re: [pygame] Pygame vs RUDL
From
: Danny van Bruggen <danny@froukepc.dhs.org>
Re: [pygame] Sound related questions
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Pygame vs RUDL
From
: "Peter Thoman" <peter.thoman@chello.at>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Simon Britnell <ughbash@yahoo.com>
[pygame] Error handling non Windows BMP images
From
: "Steven M. Castellotti" <SteveC@innocent.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: "Glen Wheeler" <wheelege@hotmail.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: John Eikenberry <jae@zhar.net>
[pygame] Getting Pygame to "listen"....
From
: Frank Peavy <fpeavy@pop.net>
Re: [pygame] Getting Pygame to "listen"....
From
: Pete Shinners <shredwheat@attbi.com>
[pygame] A* responses - Thank you!
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] Error handling non Windows BMP images
From
: Pete Shinners <pete@visionart.com>
[pygame] the snake
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] the snake
From
: TheG <gareth.noyce@ukonline.co.uk>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] the snake
From
: Adrian <adrian@opticnoise.net>
Re: [pygame] Does anyone have a python implementation of A*?
From
: John Eikenberry <jae@zhar.net>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Fredrik Aronsson <d98aron@dtek.chalmers.se>
Re: [pygame] Does anyone have a python implementation of A*?
From
: John Eikenberry <jae@zhar.net>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] Chris's RPG
From
: Ed Hunter <ed.hunter@seznam.cz>
Re: [pygame] Does anyone have a python implementation of A*?
From
: John Eikenberry <jae@zhar.net>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Does anyone have a python implementation of A*?
From
: John Eikenberry <jae@zhar.net>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
RE: [pygame] Does anyone have a python implementation of A*?
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Does anyone have a python implementation of A*?
From
: John Eikenberry <jae@zhar.net>
Re: [pygame] Debug printouts - faster to screen or file?
From
: Rob Brown-Bayliss <on_the_net@clear.net.nz>
[pygame] ** OT ** - Want to set up a project web site - need advice.
From
: "Chris McCormick" <cmccormick@thestate.com>
AW: [pygame] ** OT ** - Want to set up a project web site - need advice.
From
: DirkK <d_krause@pixelpark.com>
[pygame] Life with PyGame
From
: Nicola Larosa <nico@tekNico.net>
RE: [pygame] Life with PyGame
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] ** OT ** - Want to set up a project web site - need advice.
From
: Nicola Larosa <nico@tekNico.net>
Re: [pygame] Life with PyGame
From
: Nicola Larosa <nico@tekNico.net>
Re: [pygame] ** OT ** - Want to set up a project web site - need advice.
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
Re: [pygame] Life with PyGame
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
Re: [pygame] Life with PyGame
From
: David Glasser <me@davidglasser.net>
RE: [pygame] Life with PyGame
From
: "Michael Robin" <vimakefile@yahoo.com>
Re: [pygame] Does anyone have a python implementation of A*?
From
: John Eikenberry <jae@zhar.net>
Re: [pygame] Error handling non Windows BMP images
From
: "Steven M. Castellotti" <SteveC@innocent.com>
Re: [pygame] Life with PyGame
From
: Nicola Larosa <nico@tekNico.net>
Re: [pygame] Life with PyGame
From
: Nicola Larosa <nico@tekNico.net>
Re: [pygame] Life with PyGame
From
: Nicola Larosa <nico@tekNico.net>
Re: [pygame] Life with PyGame
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Error handling non Windows BMP images
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Life with PyGame
From
: Nicola Larosa <nico@tekNico.net>
[pygame] pyui and other things
From
: Riccardo Trocca <rtrocca@libero.it>
Re: [pygame] pyui and other things
From
: Ludek Smid <ludek@sde.cz>
Re: [pygame] pyui and other things
From
: "Andrew Jones" <andy@larrymite.com.au>
[pygame] Sound crackle
From
: DirkK <d_krause@pixelpark.com>
Re: [pygame] Sound crackle
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] Sound crackle
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
Re: [pygame] Life with PyGame
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Sound crackle
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] pyui and other things
From
: Pete Shinners <shredwheat@attbi.com>
AW: [pygame] Sound crackle
From
: DirkK <d_krause@pixelpark.com>
Re: [pygame] Sound crackle
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
Re: [pygame] Life with PyGame
From
: Nicola Larosa <nico@tekNico.net>
Re: [pygame] Sound crackle
From
: "Chris McCormick" <cmccormick@thestate.com>
Re: [pygame] Sound crackle
From
: Dan Stromberg <strombrg@nis.acs.uci.edu>
Re: [pygame] Does anyone have a python implementation of A*?
From
: John Eikenberry <jae@zhar.net>
[pygame] pykanoid 0.14.0 released
From
: Martin Willemoes Hansen <mwh@sysrq.dk>
[pygame] Embedding pygame?
From
: "Simon" <Simon@x-calibre.net>
Re: [pygame] Embedding pygame?
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
RE: [pygame] Embedding pygame?
From
: "Simon" <Simon@x-calibre.net>
Re: [pygame] Embedding pygame?
From
: "Gareth Noyce" <gareth.noyce@ukonline.co.uk>
Re: [pygame] Embedding pygame?
From
: Aquarius <aquarius-lists@kryogenix.org>
Re: [pygame] Embedding pygame?
From
: Peter Goode <peter.goode@mrexcessive.net>
Re: [pygame] Embedding pygame?
From
: "Michael Benfield" <mike@duckbrain.com>
RE: [pygame] Embedding pygame?
From
: "Simon" <Simon@x-calibre.net>
Re: [pygame] Embedding pygame?
From
: Pete Shinners <shredwheat@attbi.com>
RE: [pygame] Embedding pygame?
From
: "Simon" <Simon@x-calibre.net>
[pygame] Pygame on Mac Q
From
: bweiland@chiinc.com
Re: [pygame] Pygame on Mac Q
From
: Bob Ippolito <bob@threeoh.com>
Re: [pygame] Embedding pygame?
From
: pygame@lee-morgan.net
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