Someone else brought up FMOD recently and said it
was very nice. However, Mikmod does support MacOS, there are a couple of ports
kicking around for carbon and cocoa...
Whilst I agree that SDL sound isn't great unless
you like Ogg or Mp3, I'm not sure how great it will be to start diversifying
Pygame. That's a choice we'd have to make as developers based on our
Projects?
G
----- Original Message -----
Sent: Thursday, February 14, 2002 3:23
PM
Subject: [pygame] Another Sound related
question
Hi,
Gareth's comment brought another question up - does Pygame
have to stick with SDL libraries only?
I am looking for some time on the FMOD sound library; it seems
they will support MacOS, too. It can does nearly any format known to the
galaxy, and it can do things like full duplex recording (if your card allows
that). I don't know if someone already has a python wrapper for that. If
someone does, one we could get around the limitations of SDL sound.
Dirk
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