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Re: [pygame] Which resolutions should a game support?



On Fri, 3 Feb 2006 14:22:13 -0800, "Brian Fisher"
<brian@xxxxxxxxxxxxxxxxxxx> said:
> On 2/3/06, Rene Dudfield <renesd@xxxxxxxxx> wrote:
> > SDL changed behaviour for selecting the refresh rate at 1.2.7.
> > '1.2.7: Try to use higher refresh rate by default in DirectX driver
> > (thanks Dmitry!)'
> >
> Trying to use higher by default sounds like it could cause this
> specific problem (where if other games use a different approach in
> picking refresh rate they wouldn't have this problem)

I'm using 1.7.0.   So could this be a bug?