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Re: [pygame] Pygame + OSX



I Stefan

Im currently working on a game in Python/Pygame on Mac OSX. I dont miss anything (not even WingIDE ;) ). In between I let it run on PC side and next to path slash differencies there was no changes I had to do. But in case you working with cursor keys input you have to take care of the different keyboard layouts between Wintel and Mac (next to wider screens on Mac side in general). If you want me to test something, just lemme know

Regards
Farai


Am 17.02.2006 um 14:41 schrieb Stefan Elwesthal:

Hi all!

I recently bought an old iMac as a friend to all my PC's - but it turns out I spend more and more Time behind the goold old Panther (yep - I really don't dare feeding it the tiger) instead of Ubuntu.

Anyway, my 4 - year old complains, all the little pygame creations I was making need to be transfered over to the Mac, or I need to get myself a bigger desk ;)
I just wonder if there are something to keep in mind on the OSX versions? I've only used Linux/Windows (mostly Linux) for pygame before. Does it all work as usual, what about the GUI libraries (ocemp etc) for example?


Best regards
Stefan

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