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[pygame] SDL_pgame now available as branch



Hi,

I created the sdl_pgame branch now. All shared library parts build just
fine for systems supporting libtool, but are completely untested at the
moment. The Win32 support, API docs and anything else will follow the
next days or so :-).

The libraries themselves are using a libSDL_pgXXX, functions a pyg_XXX
naming scheme. We can change that as we want later on.

Regards
Marcus

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