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Re: [pygame] Pure SDL C library branching



On, Tue Feb 10, 2009, Rene Dudfield wrote:

> well, pyg_ seems like a good one :)
> 
> Separate libraries seem better for modularity, and is more how they
> are done currently.  eg.  So you don't need to use the scrap stuff if
> you don't want.  libpyg_scrap.so etc ?
> 

We could split it that way. Or even make two different build tasks. One
containing all parts in a single library, one creating multiple
libraries, a separate one for each purpose.

Regards
Marcus

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