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Re: [pygame] SDL_pgame now available as branch



On, Thu Feb 12, 2009, Rene Dudfield wrote:

> eg.  sdl_pyg   libSDL_pygXXX  and pyg_XXX ?

I gave that a second thought - SDL_pyg could be pronounced 'SDL_pig'. Do
we really want that? :-D


[...]
> I think we should wait until after pygame 1.9 is released before
> moving it over to use SDL_pyg?  Was that your idea too?  Or start
> right away?  I think I'd like to wait until after... too keep the 1.9

A small addition to my other answer:

I more thought of keeping two codebases, one within pygame, one for the
SDL C library (as written in my response to Petes mail). Regarding
pygame 1.9 I cannot give you any advice. As you already might have seen,
my focus is to stabilise pgreloaded and make it ready for an alpha
release :-).

> release complexity down (it already has *heaps* of changes).  But
> maybe we can start right away?

I would not recommend that. Some internals changed within the code used
by pgreloaded (and thus the SDL C library). The good news are that the
API is pretty clean now, the bad however that it might behave a bit
differently in some cases. This needs thorough testing.
 
Reegards
Marcus

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