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Re: [pygame] Game demo for reviewi



> One thing that I think needs to be added is that there's no indicator
> when
> the Magma Gun powerup runs out.  Is it time based?  Is it a certain
> amount
> of ammo?  As a general design principle, this causes unpredictability
> which you don't usually want to expose the user to, unless it also causes
> "fun".

It's time based.  Good idea - I'll put this on my to do list.  Maybe
I'll make the "magma gun" message persistent with a countdown.

> 
> Otherwise, it is a cool game.  I have a couple more suggestions for what
> *I* would do.  But currently I live in a glass house.  ;)

You won't hurt my feelings :-)

Thanks for the input,

Dave