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Re: [pygame] Game demo for reviewi
> One thing that I think needs to be added is that there's no indicator
> when
> the Magma Gun powerup runs out. Is it time based? Is it a certain
> amount
> of ammo? As a general design principle, this causes unpredictability
> which you don't usually want to expose the user to, unless it also causes
> "fun".
It's time based. Good idea - I'll put this on my to do list. Maybe
I'll make the "magma gun" message persistent with a countdown.
>
> Otherwise, it is a cool game. I have a couple more suggestions for what
> *I* would do. But currently I live in a glass house. ;)
You won't hurt my feelings :-)
Thanks for the input,
Dave