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Re: [pygame] Game demo for review



I was planning on replacing the 'm' key hack with a menu option when I
get around to implementing the menu, but I like this idea.  Thanks!

On Fri, 13 Jan 2006 09:07:02 -0800, "Bob the Hamster"
<Bob-pygame-users@xxxxxxxxxxxxxxxxxxx> said:
> On Fri, Jan 13, 2006 at 06:22:57AM -0500, David Mikesell wrote:
> > Re: the mouse controls, for now use the 'm' key to toggle between mouse
> > and keyboard.
> 
> Modal controls like this aren't really a good thing. Suggestion:
> 
> 1) Pressing Left or right keys disables point-to-move.
> 2) Moving mouse re-enables point to-move
> 3) both keys and mouse buttons for shoot and thrust are always enabled 
> at all times
> 
> That way, the game behaves as if both keyboard and mouse are active 
> simultaneously, and they never even have to be aware that they are 
> switching between one mode and the other.
> 
> ---
> James