Sam that would be interesting. Seeing how rusty I am that sort of thing would be cool from my perspective, as I am just diving through every tutorial I can.
Lucas: in regards to PYGGEL or to what Sam said? Last I looked (which has been some years), pyglet was basically similar to Pygame, just built fully for OpenGL for accelerated 2d graphics as well. There is nothing wrong with it, in fact there is a branch of PYGGEL that was redoing it in pyglet. I am personally more comfortable with Pygame, and considering I am relearning all of OpenGL basically, that seemed like a good place to start.
Cheers