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Re: [pygame] Pygame 1.9.3?



Hello again,

The git mirror script was fixed, and it now also goes to the pygame organization on github at https://github.com/pygame/pygamemirror
It would be good to update the build bots to use that one?

I tried compiling pygame again with latest homebrew... and it seems to work with keyboard and mouse. So it must have been my local install causing the issues. Will keep investigating.



cu.



On Tue, Jan 10, 2017 at 11:21 AM, René Dudfield <renesd@xxxxxxxxx> wrote:
+1 on another release soon. Except I think we should spend a bit of time on mac fixes first.

I've added you onto pypi as another owner, along with Paul and I. So we should all be able to add other people if needed.

The mac problems are pretty severe... I'm looking into them right now. Maybe we can roll back some of the changes fairly easily, because it was working at least on the macs I tested with before the pre- release. I think it's worth us fixing some of these before another release. Otherwise we'll keep getting more complaints, and another release will just be needed fairly soon. I'll try and get mirroring happening to the 'pygame' organization on github.

Also very important is to make sure we have documented the release process. We should take this release as an opportunity to improve this.

I'll work on:
There's a few items still open in the 1.9.3 milestone. Let's set them to another milestone if we're not going to do them.
https://bitbucket.org/pygame/pygame/issues?milestone=1.9.3


If we can't fix mac issues in a few days, I think we should indeed not hold up the release for it.



best,


On Tue, Jan 10, 2017 at 9:04 AM, Mikhail V <mikhailwas@xxxxxxxxx> wrote:


On 9 January 2017 at 22:12, Thomas Kluyver <takowl@xxxxxxxxx> wrote:
On 9 January 2017 at 20:45, Mikhail V <mikhailwas@xxxxxxxxx> wrote:
I will try to make a Pygame installation on recent Fedora over a weekend
or so and if I notice something I'll let you know. Last time I did it
was a year ago and things could change since then.

Thanks Mikhail. File an issue on Bitbucket if you can reproduce it, but if it's an old issue, I'm not going to hold a release up for it.


Sure, no problem and good luck.