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[pygame] mirra 0.2.5



Mirra looks interesting, but I can't get it to work. I have Python 2.3 and
Pygame installed, along with PIL. The code complained repeatedly about not
having GLUT available, eg.:

File "C:\Python\mirra0.2.5.4\mirra\graphics.py", line 84, in __init__
self.q = gluNewQuadric() # because if i do it as global there is an error
on osx and linux, therefore it is a prop
NameError: global name 'gluNewQuadric' is not defined

I commented out various references to GLUT and to wxPython; I had to do
the latter because otherwise, gui.py gives an error from trying to define
"class MyFrame(wxFrame)". Even so I can't make even the demo
"example6pygame" work. Was this tested on a machine without GLUT or
wxPython installed? As written it seems to require all three systems just
to compile, rather than any-of-them.

By the way, how do you do that trick of importing .py modules from a
subdirectory of your main code? (ie. "main.py" in C:\Foo imports files
from C:\Foo\Clutter.) I haven't been able to duplicate it.

Kris
Still displaying the game world in ASCII. =p