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Re: [pygame] Pygame-only competition




Mmm.  I can confirm that there are no exams on the 21st to 28th of august
around here (Austin area, Texas).
Schools start around the 24th so I don't see why there would be an important
exam on the first week.
Universities and lower-level schools both start at approximately the same
time here.

I had entered the most recent LudumDare 48-hour game programming contest.  I
used pygame but didn't finish my game.
I perhaps focused too much on unnecessary optimizations.
However, I would love to enter this contest.  It sounds like great fun.
As I said, school will be starting around the middle of the competition.
That shouldn't be too much of a disadvantage, as I'm sure some contestants
will have jobs or
something else which consumes their time in a similar manner.

by the way (directed at richard) I followed a link (I believe to October2004
LudumDare theme suggestions)
from the reestablished wiki and it was all spam about Best Place to buy
Cigarettes etc.
Just thought I'd mention if you weren't aware.



questions (not horribly important (for Richard)):

1)
Is this competition going to be hosted on mechanicalcat.com as LD was?

2)
quote:
    "All entries must run on the latest available libraries (ie. the latest
release of PyGame, PyOpenGL, etc)."

do you mean the source must be compatible with the latest release? If I have
an older version of PyGame do
I need to upgrade to the latest so when I py2exe my final program it will
contain the latest version?
I know that I should be using the latest version of a library but I don't
want to be disqualified if I
py2exe in something that's old.
I don't believe this is what you meant.


3)
quote:
    " You are allowed to use existing libraries that have been available for
at least one month before the competition. The libraries must not implement
any game logic."

If you're starting the competition on the 21st, there are still 2 weeks to
write applications or libraries right?
If I (for example) write a basic tiled-world creator by this deadline, and I
post the source to a free host such as Brinkster
do I need to do anything other than that? Do I need it to be linked from
somewhere or would it be sufficient to just post
an announcement on this mailing list and then in the IRC channel (gotta have
an IRC channel) once the comp. starts?



I'm sorry if any of my questions are not understandable.
I have tried to explain my thoughts coherently.  Thanks in advance for your
time and for any replies.
Good luck with organizing the contest, I really want another shot before the
next LD.
-Luke


----- Original Message -----
From: "Richard Jones" <richardjones@xxxxxxxxxxxxxxxx>
To: <pygame-users@xxxxxxxx>
Sent: Wednesday, July 06, 2005 1:01 AM
Subject: Re: [pygame] Pygame-only competition

On Wed, 6 Jul 2005 03:09 pm, Simon Wittber wrote:
> > This wiki has disappeared. Could the owner please either reinstate it or
> > send me the front page with the rules discussion?
>
> OK, It's back up.

Thanks!


> Are you thinking of pursuing this idea?

Absolutely (always was :). I'm looking at having it some time in late
August,
early September. I've snarfed the rules, cleaned them up and fleshed them
out
at:

  http://www.mechanicalcat.net/tech/PyWeek/1/rules.html

Possible dates (remember, it starts and ends at the dawn of Sunday at 00:00
UTC):

1. 21st to 28th August
2. 28th August to 4th September
3. 4th September to 11th September

Does anyone know of any university or other schooling exams that collide
with
these dates? If not, then I'll just go with the first selection.


    Richard