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Re: [pygame] 1.7 releases?
Finding suitable good looking fonts is really quite hard unfortunately.
Luckily it's easy to use system fonts now, as well as use your own fonts.
On 7/28/05, Richard Jones <richardjones@xxxxxxxxxxxxxxxx> wrote:
> On Thu, 28 Jul 2005 02:23 pm, Joe Wreschnig wrote:
> > > I propose that it goes into 1.7 as an optional font, and in 1.8 it
> > > becomes the default font. How does that sit with people?
> >
> > Why make the default in 1.8? You've made a transition period, but no
> > transition plan.
>
> That was my transition plan. I'm probably missing something though.
>
> You seem determined to not have the font included. Given the lack of positive
> voices, I'm willing to drop the idea (though normally I would wait 24 hours
> to allow other timezones to chime in). I'll just put up with pygame having a
> visually awful default font.
>
>
> Richard
>
>
>