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Re: [pygame] Guidelines for sound?
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] Guidelines for sound?
- From: "René Dudfield" <renesd@xxxxxxxxx>
- Date: Wed, 9 Jul 2008 09:19:44 +1000
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- Delivery-date: Tue, 08 Jul 2008 19:19:50 -0400
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hi,
I think we finally fixed up the crackling sound with pygame 1.8.1
(soon to be released).
You can get release candidate binaries here:
http://thorbrian.com/pygame/builds.php
cheers,
On Wed, Jul 9, 2008 at 12:38 AM, John Eriksson <john@xxxxxxxxxxxx> wrote:
> Hi,
>
> Are there any guidelines on how to use/configure soundfx/music in pygame
> without getting crack n' pops or lag.
>
> I know this is probably an SDL-issue but I know that several people has
> looked at this problem.
>
> Are there any best practices for choosing Sampling rate, Sample size, Buffer
> size etc.?
>
> Right now I avoid using sound/music in my games because I can't get it to
> work properly. I might be able to tweak the settings to get it to play
> alright on my Ubuntu laptop...but then it won't work on my XP laptop and
> vice versa.
>
> Besides "normal" projects I plan to do some games for blind and visual
> impaired users and then the sound is crucial.
>
> Help!
>
> Best Regards
> /John
>
>