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Re: [pygame] Patch - Re-add music support for file-like objects



I installed 1.2.8 and confirm OGG, MP3, MID and MOD are working.

On Wed, Jul 16, 2008 at 9:09 PM, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> I've tested loading MP3 and OGG as music from file-objects on both Windows
> and Mac OS X using pygame SDL_Mixer 1.2.8,  and SDL_Mixer failed to load
> them.
>
> So if SDL_Mixer 1.2.8 is supposed to support them, then something else is
> broken.
>
>
> Forrest, you said earlier on this list you were able to load & play Wav &
> OGG with SDL_mixer SVN and that the current SDL_Mixer (1.2.8 at the time)
> only supports MikMod (meaning MOD), which matches my experience and
> indicates that the uncoming 1.2.9 is required for WAV & OGG & MP3 support...
> has something changed your mind since you posted about mixer's level of
> support?
>
> Also, can you confirm that you have successfully loaded MP3, OGG & MID from
> a file using pygame over SDL_Mixer 1.2.8? If so, what platforms and what
> specific music files?
>
>
> On Wed, Jul 16, 2008 at 5:36 PM, Forrest Voight <voights@xxxxxxxxx> wrote:
>>
>> I think it should be >=1.2.8.
>> There is support for MP3, OGG, MID, and MOD in 1.2.8. All 1.2.9 will add
>> is WAV.
>>
>
>