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Re: [pygame] how hexcolour arrays works?
thanks for all as well, Dr0id! :-)
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On Mon, Jul 28, 2008 at 12:59 PM, Paulo Silva <nitrofurano@xxxxxxxxx> wrote:
> Noah, i also agree completelly each person works differently, of
> course! :-) (maybe that's why i got concerned about politeness on
> pasting code here, which i didn't know how far is it needed or not...)
> - you may be from the academic world, and i'm hobbyst, academically
> from graphic design area (and still with some bad habits from the
> ansi-basic 80's coding...)
>
> When compaired with Perl, Ruby and Java, Python for me is maybe the
> very best language i found - it's clean, and also works fine as script
> language on Gimp, Inkscape, Blender, Scribus, etc., what is truly
> awesome for me... - and as well, Python came installed on all Linux
> and MacOS-X, what is awesome as well...
>
> what made me becoming so surprised with Python is i could code there
> in the same way i used to code on sdlBasic and wxBasic, and these
> codes worked fine! :-) - you know, a mere graphic designer with a
> hobbyst taste about coding, being able to code scripts for Gimp and so
> on (the python version of the .ai importer from Inkscape is mine, as
> well the Gnome menu converter for Fluxbox, for example... :-p ), even
> some small converters... why i shoutd stop coding on Python, you
> know... ?
>
> thanks! :-)
>
> ------------------------
>
> On Mon, Jul 28, 2008 at 12:38 PM, Noah Kantrowitz <noah@xxxxxxxxxxxxxx> wrote:
>> Paulo Silva wrote:
>>>
>>> Stop right now? oh please, just now when i were getting so happy on
>>> trying to learn it? what a stimulation from the open-source world...
>>> :-((((((
>>>
>>> (i really wanted only to focus in the solutions of doubts like mine
>>> one...)
>>
>> If Python doesn't match the way you work, I doubt you will enjoy it. Not
>> every tool is right for every job, and each person works differently. Thats
>> all.
>>
>> --Noah
>>
>>
>