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Re: [pygame] 3D sample code
Kamilche wrote:
Is there a way to render 3d objects out to disk only, and use the
renders in a normal Pygame program? Is there any advantage to doing
so, in speed, or memory, or anything?
It is possible to render to a texture and grab that back, but I don't
think you could do that in PyGame without creating an OpenGL display
first. I don't think it would be pracitcal to render 3D models and blit
them in 2D. Happy to be proven wrong though.
Although maybe it could be done with a software based OpenGL
implementation, like Mesa3D. :-/
Will