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[pygame] Resizing a sprite at runtime



If I have an image loaded into a variable, is there a way I can display
the image larger than it actually is in the file?  I have a sprite
that's 80x40.  The other sprites on the screen are 64x64, and the first
sprite looks tiny compared to the others, so I wanted to make it appear
bigger than 80x40.  Can anyone help me out?