Bob,
Got a bug for you. How do I access your bug reporting system?
Briefly, I have art with black skip-color, and I use the alpha  
blending feature of pygame to fade the art in. Before 1.7 the art  
faded in beautifully. Now the art fades in without skipping color  
until the alpha reaches 255. So I get lots of black around the  
characters as they fade in.
Also, I'm having trouble playing sound effects, but that seems to be  
an issue with py2app. Music (streamed sound) plays fine, but preloaded  
sound hangs the system while it plays and is silent. Music and SFX are  
all ogg. Worked fine with bundleBuilder. Maybe I'm using the wrong  
recipe with py2app, or I need to explicitly load a framework.
hope you can help,
Keith Nemitz
Mousechief Co.
On Mar 11, 2005, at 12:31 AM, Bob Ippolito wrote:
Although the official sdist tarball isn't cut yet, I've packaged what  
should be pygame 1.7.0 for Mac OS X 10.3 users.
It is available from pythonmac.org packages at:  
http://pythonmac.org/packages/
This installer ships with:
    pygame:
        Installed to /Library/Python2.3/
    pygame headers:
        Installed to  
/System/Library/Frameworks/Python.framework/Versions/2.3/include/ 
python2.3/
    pygame examples and documentation:
        Installed to /Developer/Python/pygame/
    SDL with my AltiVec patches, SDL_mixer, SDL_ttf, SDL_image, smpeg:
        Installed to /Library/Frameworks/
To use pygame, you will need PyObjC 1.2 or later, and you will  
probably want Numeric and PyOpenGL installed.  A PyOpenGL installer  
is not available from pythonmac.org packages at this time, but  
everything else listed is.
The following improvements are especially relevant to Mac OS X:
- Calls into nasty private Apple API to grab GUI access if it doesn't  
already have it (read: no pythonw required)
- Can now read the default font and icon out of any "get_data"  
compliant loader (read: py2app 0.1.8 can put pygame entirely in the  
site-packages.zip, and it works!).
- Includes newer versions of all dependencies (it sure has been a  
long time since 1.6.0!)
- Most surface operations should be significantly faster on G4 and G5  
computers due to my AltiVec patches to SDL
As it has been quite a long time since the last release, there are  
pages full of bug fixes and feature enhancements.  When the  
pygame.org site updates for the 1.7 release, check WhatsNew.
Note that I will not be making a Mac OS X 10.2 compatible release for  
Python 2.3.  When Python 2.4.1 is out (and probably not until there  
is an official distribution of it), I may build a pygame release for  
that.
-bob