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Re: [pygame] multi-width aalines and aacircles

I'd be very happy to see those too, specially because I've been doing
lots of drawing with primitives on SSoF. =D


On Mon, Mar 23, 2009 at 6:32 PM, pymike <pymike93@xxxxxxxxx> wrote:
> PyGame desperately needs multi-width aalines and aacircles. Are there any
> plans to implement these during GSoC or the next PyGame release?
> It'd really open up possibilities for pretty apps, vector art, and even SVG
> libraries.
> --
> - pymike
> "Python eggs me on."