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Re: [pygame] multi-width aalines and aacircles
One idea was to bind SDL_gfx ... there's a patch for a binding a few
months back on this list.
On Mon, Mar 23, 2009 at 12:41 PM, Thiago Chaves <shundread@xxxxxxxxx> wrote:
> I'd be very happy to see those too, specially because I've been doing
> lots of drawing with primitives on SSoF. =D
> On Mon, Mar 23, 2009 at 6:32 PM, pymike <pymike93@xxxxxxxxx> wrote:
>> PyGame desperately needs multi-width aalines and aacircles. Are there any
>> plans to implement these during GSoC or the next PyGame release?
>> It'd really open up possibilities for pretty apps, vector art, and even SVG
>> - pymike
>> "Python eggs me on."