On, Fri Mar 27, 2009, Ian Mallett wrote: > On Fri, Mar 27, 2009 at 2:28 PM, Marcus von Appen <mva@xxxxxxxxxxxx> wrote: > > > On, Fri Mar 27, 2009, Yanom Mobis wrote: > > > > > building it in to pygame wouldn't be a good idea- it would take up > > > space even if you didn't use it. After all, modularity is the soul of > > > python. > > > > Do not confuse modularity with micropackages. According to your > > assumption, stuff like sound, font handling, the sprite system and > > whatever else would have to be separated from pygame. > > ...which explains why I have mixed feelings. Rendering fonts isn't > rendering graphics to the screen, but it outputs a nice surface that can > be. Likewise, although pathfinding seems completely unrelated to > graphics, Pygame (note the 'game' in Pygame) is not only limited to graphics :-). Regards Marcus
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