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 Am 07.03.2011 15:03, schrieb Joseph Lewis:
 Twisted is a little large and written in Python,
      although I would like to prototype in Python, the goal would be to
      get the code to be an integral part of Pygame and fairly small.Twisted isn't a liitle large but *very* large. A small, useful and
    nicely designed Networking module is - imho - PodSixNet (to be
    found an pygame.org), at least it might be a good starting point.
 
 Regards, Gregor
 
 I will look in to that, thanks.
 
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 Message Sent By: Joseph LewisÂ
 Public Key: [0xF8462E1593141C16]
 
 
 
 On Sun, Mar 6, 2011 at 11:08 PM, Alex
        Nordlund <deep.alexander@xxxxxxxxx> 
        wrote:
         
          What's wrong with twisted?On Sun, Mar 6, 2011 at 7:32 AM, Joseph Lewis
            <joehms22@xxxxxxxxx >
            wrote: 
            > Does pygame have a networking module? There doesn't
            seem to be anything 
            > about networking in the documentation or subversion.
            
          
 Also, you should look up Vertex, could simplify what you're
          proposing.
 
 
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 //Alex
 
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