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[pygame] Re: Mac OS X MIDI support success (MacPorts)



In article 
<CAEiAHjJgzKoEv_Mu4aQTNwnfx_Cz23+NvXVVbCohsy9FQsE0Ng@xxxxxxxxxxxxxx>,
 René Dudfield <renesd@xxxxxxxxx> wrote:

> One other thing to try if that doesn't work... maybe we can just include
> the port midi files in there.  There's not many on the mac at all.  That
> way it will use the python build system... and it should just work.

I like that idea. cmake seems to be causing the trouble. I'm not sure 
if/when I'll have time to investigate. Hints welcome.

-- Russell