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[pygame] Re: Mac OS X MIDI support success (MacPorts)
In article
<CAEiAHjJgzKoEv_Mu4aQTNwnfx_Cz23+NvXVVbCohsy9FQsE0Ng@xxxxxxxxxxxxxx>,
René Dudfield <renesd@xxxxxxxxx> wrote:
> One other thing to try if that doesn't work... maybe we can just include
> the port midi files in there. There's not many on the mac at all. That
> way it will use the python build system... and it should just work.
I like that idea. cmake seems to be causing the trouble. I'm not sure
if/when I'll have time to investigate. Hints welcome.
-- Russell