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Re: [pygame] multimedia pygame
OpenGL isn't very hard to use for 2D, you really only need to figure
out how to setup an orthographic projection, and how to manage
textures. The NeHe tutorials probably cover that, I guess. If you're
doing OpenGL with wxPython, you might as well not use pygame at all..
or at least, not for anything but sound, but even then there are
better sound libraries than pygame's that you could be using.
I recently started using OpenGL (through pyopengl) for 2D, and it really
is easy. You can see an unfinished version of my project at
http://big-brain.org/files/thrust/thrust_src.zip
Look in ogle.py at the Screen Texture classes to see just about
everything you need to get started.