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Re: [pygame] multimedia pygame




OpenGL isn't very hard to use for 2D, you really only need to figure out how to setup an orthographic projection, and how to manage textures. The NeHe tutorials probably cover that, I guess. If you're doing OpenGL with wxPython, you might as well not use pygame at all.. or at least, not for anything but sound, but even then there are better sound libraries than pygame's that you could be using.
I recently started using OpenGL (through pyopengl) for 2D, and it really is easy. You can see an unfinished version of my project at http://big-brain.org/files/thrust/thrust_src.zip

Look in ogle.py at the Screen Texture classes to see just about everything you need to get started.