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Re: [pygame] Advice on Game Engine (OpenGL)



David wrote:
Ben:
I would hope that people putting in hundreds of hours into a game
would want that game played and enjoyed by the widest range of users.
>
Almost every PC on today's Desktops has an OpenGL - compatible 3d card
in them,

I did some searching for the drivers for ATI RADEON 9100 IGP (that's on my most recent XP PC) and found a drivers update & utility package - tried installing and the installation failed. The original installation CD doesn't include openGL drivers.

On my Win ME laptop, there's a SiS 630/730. Yes, it supports
OpenGL but the drivers are for XP only!

If you use the latest hardware features, I strongly suggest you have a way of turning them off so that people with lesser hardware can still play your game.


Case in point: I've got an ATI Radeon 320 IGP laptop graphics card, apparently based on the Radeon 7000 series. It's a good card, capable of running "Unreal Tournament 2004" and my own OpenGL demos, but when I tried to play "Second Life," my machine crashed. The company's position was, "Your card may be good, but it's not on our approved list. It doesn't support the sexy new graphics features we use, and we won't bother to make those features optional, so go away." So they lost a customer. Don't let this happen to you.

Kris