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Re: [pygame] Pygame Reloaded installation problem



> Additionally,
> did you
> follow the instructions of the doc/BuildVC.txt or
> doc/BuildMinGW.txt
> guides?


No, I haven't tried them.  I was using what seemed the generic procedure.


> Can you add the output of the setup on trying to install
> anything?


Sure.  I just ran it again and made a text dump for you.  I'll paste it to the end of this post.


> If anything goes fine, a release will be made available
> within the next
> week, and I can add some installer for Win32 platforms.


Lovely, thanks.  Does a binary installer do all of the "dependency" stuff as well, or is that something I still have to do seperately?  I haven't even tried to tackle that part yet.


Here's the text dump:


The following information will be used to build Pygame:
	 System: win
	 Python: 3.0.1
	 SDL:    Unknown
Configuring library 'SDL_mixer':
Attempting to configure with Guess...             Failure.
	Failed to configure library SDL_mixer.

Configuring library 'freetype':
Attempting to configure with Guess...             Failure.
	Failed to configure library freetype.

Configuring library 'jpeg':
Attempting to configure with Guess...             Failure.
	Failed to configure library jpeg.

Configuring library 'SDL':
Attempting to configure with Guess...             Failure.
	Failed to configure library SDL.

Configuring library 'SDL_image':
Attempting to configure with Guess...             Failure.
	Failed to configure library SDL_image.

Configuring library 'SDL_ttf':
Attempting to configure with Guess...             Failure.
	Failed to configure library SDL_ttf.

Configuring library 'SDL_gfx':
Attempting to configure with Guess...             Failure.
	Failed to configure library SDL_gfx.

Configuring library 'png':
Attempting to configure with Guess...             Failure.
	Failed to configure library png.

Skipping module 'sdl.base'
Skipping module 'sdl.audio'
Skipping module 'sdl.cdrom'
Skipping module 'sdl.constants'
Skipping module 'sdl.event'
Skipping module 'sdl.gl'
Skipping module 'sdl.image'
Skipping module 'sdl.joystick'
Skipping module 'sdl.keyboard'
Skipping module 'sdl.mouse'
Skipping module 'sdl.rwops'
Skipping module 'sdl.time'
Skipping module 'sdl.video'
Skipping module 'sdl.wm'
Skipping module 'sdlext.base'
Skipping module 'sdlext.constants'
Skipping module 'sdlext.draw'
Skipping module 'sdlext.fastevent'
Skipping module 'sdlext.scrap'
Skipping module 'sdlext.transform'
Skipping module 'sdlmixer.base'
Skipping module 'sdlmixer.constants'
Skipping module 'sdlmixer.channel'
Skipping module 'sdlmixer.music'
Skipping module 'sdlttf.base'
Skipping module 'sdlttf.constants'
Skipping module 'sdlimage.base'
Skipping module 'sdlgfx.base'
Skipping module 'sdlgfx.constants'
Skipping module 'sdlgfx.primitives'
Skipping module 'sdlgfx.rotozoom'
Skipping module 'freetype.base'
The following modules will be built:
	pygame2.base
	pygame2.mask
	pygame2.physics
running install
running build
running build_py
creating build
creating build\lib.win32-3.0
creating build\lib.win32-3.0\pygame2
copying lib\colordict.py -> build\lib.win32-3.0\pygame2
copying lib\font.py -> build\lib.win32-3.0\pygame2
copying lib\__init__.py -> build\lib.win32-3.0\pygame2
creating build\lib.win32-3.0\pygame2\examples
copying examples\import.py -> build\lib.win32-3.0\pygame2\examples
copying examples\py2exe_setup.py -> build\lib.win32-3.0\pygame2\examples
copying examples\__init__.py -> build\lib.win32-3.0\pygame2\examples
creating build\lib.win32-3.0\pygame2\examples\physics
copying examples\physics\simple.py -> build\lib.win32-3.0\pygame2\examples\physics
copying examples\physics\__init__.py -> build\lib.win32-3.0\pygame2\examples\physics
creating build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\cdrom.py -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\draw.py -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\hello_world.py -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\keyboard.py -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\mouse.py -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\pixelarray.py -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\surface_blit.py -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\surface_fill.py -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\__init__.py -> build\lib.win32-3.0\pygame2\examples\sdl
creating build\lib.win32-3.0\pygame2\sprite
copying lib\sprite\collision.py -> build\lib.win32-3.0\pygame2\sprite
copying lib\sprite\groups.py -> build\lib.win32-3.0\pygame2\sprite
copying lib\sprite\layeredgroups.py -> build\lib.win32-3.0\pygame2\sprite
copying lib\sprite\rendergroups.py -> build\lib.win32-3.0\pygame2\sprite
copying lib\sprite\sprites.py -> build\lib.win32-3.0\pygame2\sprite
copying lib\sprite\__init__.py -> build\lib.win32-3.0\pygame2\sprite
creating build\lib.win32-3.0\pygame2\threads
copying lib\threads\Py25Queue.py -> build\lib.win32-3.0\pygame2\threads
copying lib\threads\__init__.py -> build\lib.win32-3.0\pygame2\threads
creating build\lib.win32-3.0\pygame2\test
copying test\base_color_test.py -> build\lib.win32-3.0\pygame2\test
copying test\base_frect_test.py -> build\lib.win32-3.0\pygame2\test
copying test\base_rect_test.py -> build\lib.win32-3.0\pygame2\test
copying test\base_surface_test.py -> build\lib.win32-3.0\pygame2\test
copying test\mask_test.py -> build\lib.win32-3.0\pygame2\test
copying test\pgunittest.py -> build\lib.win32-3.0\pygame2\test
copying test\run_tests.py -> build\lib.win32-3.0\pygame2\test
copying test\sdl_base_test.py -> build\lib.win32-3.0\pygame2\test
copying test\test_runner.py -> build\lib.win32-3.0\pygame2\test
copying test\unittest_patch.py -> build\lib.win32-3.0\pygame2\test
copying test\__init__.py -> build\lib.win32-3.0\pygame2\test
creating build\lib.win32-3.0\pygame2\dll
copying lib\dll\__init__.py -> build\lib.win32-3.0\pygame2\dll
creating build\lib.win32-3.0\pygame2\sdl
copying lib\sdl\cursors.py -> build\lib.win32-3.0\pygame2\sdl
copying lib\sdl\__init__.py -> build\lib.win32-3.0\pygame2\sdl
creating build\lib.win32-3.0\pygame2\sdlext
copying lib\sdlext\font.py -> build\lib.win32-3.0\pygame2\sdlext
copying lib\sdlext\numpysurfarray.py -> build\lib.win32-3.0\pygame2\sdlext
copying lib\sdlext\surfarray.py -> build\lib.win32-3.0\pygame2\sdlext
copying lib\sdlext\__init__.py -> build\lib.win32-3.0\pygame2\sdlext
creating build\lib.win32-3.0\pygame2\sdlmixer
copying lib\sdlmixer\numpysndarray.py -> build\lib.win32-3.0\pygame2\sdlmixer
copying lib\sdlmixer\sndarray.py -> build\lib.win32-3.0\pygame2\sdlmixer
copying lib\sdlmixer\__init__.py -> build\lib.win32-3.0\pygame2\sdlmixer
creating build\lib.win32-3.0\pygame2\sdlttf
copying lib\sdlttf\sysfont.py -> build\lib.win32-3.0\pygame2\sdlttf
copying lib\sdlttf\__init__.py -> build\lib.win32-3.0\pygame2\sdlttf
creating build\lib.win32-3.0\pygame2\sdlimage
copying lib\sdlimage\__init__.py -> build\lib.win32-3.0\pygame2\sdlimage
creating build\lib.win32-3.0\pygame2\sdlgfx
copying lib\sdlgfx\__init__.py -> build\lib.win32-3.0\pygame2\sdlgfx
copying examples\sdl\array.bmp -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\font.bmp -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\logo.bmp -> build\lib.win32-3.0\pygame2\examples\sdl
copying examples\sdl\logo.gif -> build\lib.win32-3.0\pygame2\examples\sdl
running build_ext
building 'pygame2.base' extension