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Re: [pygame] OpenGL (was blitting...)



On Mon, Nov 28, 2005 at 06:08:12PM -0500, R. Alan Monroe wrote:
> > What resources would you recommend for learning how to work with OpenGL?
> 
> One other thing that nobody ever told me, nor did I see on any
> website, is that OpenGL is really really similar to Postscript in
> some ways. If someone had told me that going in, I would have picked
> it up faster because I monkeyed around with scratch-writing Postcript
> by cribbing from the PS Blue and Red books back in the day.

Thanks for that, Alan!  You just gave me my first OpenGL "Aha!" moment. So 
with an OpenGL program, I am effectively writing a program that writes 
another program. I suppose that's a sensible way of approaching a 3D 
drawing environment, now that I think about it.

Thanks also to everyone else for their fine suggestions.  I suppose what I 
really need to do is burn a weekend and just sit down and hack something 
up.

-- 
Randy Kaelber                                        randy@xxxxxxxxxxxx
Scientific Software Engineer  
Mars Space Flight Facility, Department of Geological Sciences
Arizona State University, Tempe, Arizona, USA