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Re: [pygame] pygame.QUIT event
Jacob Hartline wrote:
On 10/8/06, *Farai Aschwanden* <fash@xxxxxxxxxx
<mailto:fash@xxxxxxxxxx>> wrote:
I dont know on what your question is based on. Do you want to control
an exit?
Of course. What if my app is run in fullscreen mode? Can the user do
something to make pygame.QUIT happen in that situation?
import pygame
from pygame.locals import *
pygame.display.init()
screen = pygame.display.set_mode((640,480),FULLSCREEN)
while 1:
for event in pygame.event.get():
if event.type == KEYDOWN:
if event.key == K_ESCAPE:
pygame.quit()
raise SystemExit
pygame.display.update()
#this may not work, I don't have time to test it, but that's the basic
idea behind exiting your app in fullscreen.
HTH,
-Luke