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Re: [pygame] Pyzzle-0.1 is online (finally)



On Tue, Sep 11, 2001 at 12:49:33AM +1000, Andrew Jones wrote:
> Well better late then never.
> 
> Pyzzles-0.1 is up.
> 
> Cruse over to http://pyzzle.cjb.net to download the micro 2 room example game:
> 'Gloom the Castle of Doom'
> 
> Please let loose on the feedback because this i my largest code I have ever written (its a bit rough) ill be happly to hear it.

Ok.. Here we go:
1. When I wanted to download Pyzzles I got a nasty error from anglefire about
   it not allowing file access from outside sources.. with a little hack I
   managed to get the zip file (strip the file from the URL of the anglefire
   error and you'll get the same page within anglefire.. than download again)
2. It looks great!! Just the ceiling doesn't fit in. A better gfx for it and
   your graphics are really good.
3. Navigation is a bit hard with that fast switching.. maybe you can
   introduce smooth scrolling when changing directions?

But all in all it's really a good start. The background music is perfect.
Reminded me of the good old Myst days :) I even switched those triggers into
all possible positions just to find out there's no functionality implemented
with those yet :)

Definitely great work there! Rock on

-- 
Raiser, Frank aka CrashChaos
IRC: 141.30.225.9:6667 #United-Programmers

Linux-Coding-Standard: "First off, I'd suggest printing out a copy of
the GNU coding standards, and NOT read it. Burn them, it's a great
symbolic gesture"
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