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Re: [pygame] proposed change to pygame.mixer.init() and tiny bug fix



john, i can hardly keep up. i'd done some quick tests and
never saw any difference with different buffer sizes. but
i figured for someone they would, and we'd worry about it
then? well i've rolled your mixer changes into pygame.mixer.

i made one change on top of it. the SDL samples/chunk size
must be a power of two. i have the code round up to the
nearest power of two.

all checked into cvs. thanks again for the patches.
i can hardly keep up.


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