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Re: [pygame] Announce: Civil 0.80
> Of course, there is the option of toggling to fullscreen. If the panel
> still obstructs stuff then the panel is broken. Personally I don't use
> fullscreen that much, but it works just fine (as long as the game doesn't
> crash, that is...).
Ahh .. i must have overlook that one.
Thanks.
--
Martin Willemoes Hansen
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E-Mail mwh@sysrq.dk Website mwh.sysrq.dk
IRC MWH, openprojects
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