[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
[pygame] Re: game design techniques
Has anyone read the "game programming gems" book series? Would these be helpful?
Any help would be appreciated!
-Josh
On Sun, 5 Sep 2004 01:23:37 -0500, Josh Close <narshe@gmail.com> wrote:
> I'm starting to do some game design for the first time. I can get
> things to move around the screen, but I don't really know what I'm
> doing. What are some of the game design standards? Probably for just
> 2D games to start.
>
> How do you organize things? How do you get objects to move smoothly?
> How do you get objects to move at different speeds? How do you get
> objects to not go past, say, a wall?
>
> Are there any good websites or books that would have some standards
> for this sort of thing? Like a tutuorial or something? I've looked at
> all the pygame docs examples, and that doesn't do much right now.
>
> Thanks.
>
> -Josh
>