[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

simple networking was Re: [pygame] about sjbrown's tutorial



A really simple way is to use xmlrpc.  There is server and client code
in the standard python library.

Good luck!

On 9/5/05, Harpo Maxx <harpo@xxxxxxxxxxxxx> wrote:
> El Sat, Sep 03, 2005 at 11:55:54AM -0400, S Brown dijo:
> > Hi Harpo.
> >
> > Sorry for abandoning that tutorial.  Unfortunately I started a new job
> > midway through it.  And I have neither kept it up to date or finished
> > it.
> 
> No problem! It's a great piece of work. It helps me a lot even being a
> imcomplete work.
> 
> > If you want to see a game that used that architecture, You can look at
> > Savage Jar Beasts:
> > http://sjbrown.ezide.com/sjbeasts/
> > Which is also currently on hold.
> 
> That's great! I'll look it. Thanks a lot!
> 
> I have a question for you or anybody else in this list.
> 
> I know twisted is a great network framework but a found too complex and
> too big for me. Is Twisted the best way to call remote objetc across
> the network or are there any others simpler options?
> 
> --
> Harpo+
> http://elserver.forknet-ar.org/harpo/
> [FP] F152 8D50 6939 E21A 7A90  CDD4 AEE4 FA48 DF70 4D68
>