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Re: [pygame] fade out surfaces



I actually made small change to SDL which allows me to do that via
set_alpha().
Let me know if you need tha patch.
Dmitry/

----- Original Message ----- 
From: "Luke Miller" <dodgyville@xxxxxxxxx>
To: <pygame-users@xxxxxxxx>
Sent: Friday, September 09, 2005 3:03 PM
Subject: [pygame] fade out surfaces


Hello!

Is there an easy way to fade out a surface that uses per pixel alpha?

Luke