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Re: [pygame] fade out surfaces



It is SDL limitation.
Dmitry/
 
----- Original Message ----- 
From: "Willem" <willemsh@xxxxxxxxx>
To: <pygame-users@xxxxxxxx>
Sent: Saturday, September 10, 2005 2:47 PM
Subject: Re: [pygame] fade out surfaces


> Dmitry Borisov wrote:
> 
> > I actually made small change to SDL which allows me to do that via
> > set_alpha().
> > Let me know if you need tha patch.
> > Dmitry/
> 
> I'm having the same problem, i'd like to know if this is a limitation of
> SDL or of pygame.
> 
> Is it possible to circumvent it only with the pygame wrapper or is it
> absolutely necessary to recompile the libraries?
> 
> It'd be great to have it solved with pygame so we could use the standard
> SDL libraries.
> 
> Thanks,
> 
> --willem
>