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Re: [pygame] fade out surfaces



Dmitry Borisov wrote:

> I actually made small change to SDL which allows me to do that via
> set_alpha().
> Let me know if you need tha patch.
> Dmitry/

I'm having the same problem, i'd like to know if this is a limitation of
SDL or of pygame.

Is it possible to circumvent it only with the pygame wrapper or is it
absolutely necessary to recompile the libraries?

It'd be great to have it solved with pygame so we could use the standard
SDL libraries.

Thanks,

--willem