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Re: [pygame][website] A different approach to a new website



Pygame's website shouldn't need to explain it in a lot of detail, but it should definitely give developers some information on where to get started. It's an attractive project for people new to Python who may not be familiar with package managers.
Yes, obviously it's not pygames job to explain package managers, but back when I started I didn't know a darn about those, so it would be cool to have a fairly easy start. 

We are pretty close to having 'pip install pygame' working on the three major platforms - it should already work today for Linux and Windows, but there are still a couple of hiccups to be sorted out on OSX.
That's awesome!
Together with a link to a "how to install pip" this will make things really easy.

Another question: As I don't know how often people visit the mailing list, I'm not sure about how long I should wait before evaluating the form results.
How about a month? Or maybe two or three?