On 05.04.2005 18:59, Jonathan Koren wrote:
On Sat, 2 Apr 2005, Jens Granseuer wrote:
That's been possible for ages (though only with cfed, not with comet).
The only problem with this feature is that if you restrict a shop for
e.g. aircraft it becomes impossible to conquer that shop because
infantry is not allowed to enter it...
I would consider that a bug. Instead of 'airplanes only' it should be
'airplanes allowed'.
You can currently select a minimum unit class and a maximum unit class.
So you can make it all classes from infantry to aircraft inclusive
(there's tanks and the like in between). You cannot, however, say
infantry and aircraft and nothing else. That's not a bug but a
limitation imposed by design (although not necessarily with good
reason).
Some units have antistealth sensors. Antistealth sensors have a detection
range. Any opposing stealth unit within the detection range is revealed
to the force controlling the antistealth unit. [Ed. ASW helicopters would
be great counter to stealth submarines. AWACS planes and/or radar tanks
could counter stealth bombers. Also, I think antistealth units should be
pretty weak offensively/defensively, lest we create some sort of super
unit.]
This kind of differentiation would call for multiple types of stealth. I
don't think that kind of complexity is necessary. While stealth bombers
may be harder to detect with radar, they are certainly not invisible in
the same way subs are.