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Re: compile problems



On Thu, Jan 22, 2004 at 06:36:02PM +0100, Jens Granseuer wrote:
> On 2004.01.20 21:35, Torinthiel wrote:
> > On Mon, Jan 19, 2004 at 06:31:39PM +0100, Jens Granseuer wrote:
> > > Weird indeed. autoconf shouldn't depend on automake...
> > 
> > Autoconf itself doesn't But building and installing autoconf does.
> 
> Building shouldn't, either. One of the nice things about the autotools
> is that users _don't_ need them for building the package (unless they
> are patching Makefiles or some such). They are developers' tools.

You still don't get what I was trying to do. I was rebuilding
libtool/auto* PACKAGE. Not crimson, not anything. The package, i.e.
libtool.*.rpm

> > 2. We have found out that it requires automake no grater then 1.7.9 and
> > greater then 1.6.3. Maybe it would be good to dig into automake
> > Changelogs to specify what version, but I think it should make it into
> > crimson.spec.in
> 
> No. When we have made sure it is automake that's causing the problems,
> the place to put it is autogen.sh. That's the only place where automake
> is required.

Ok, but if you put a line like
BuildRequires: automake >= 1.7.9
in crimson.spec.in than anyone trying to build the package will be
warned. Like it is now with SDL - see crimson.spec.in line 14.
And it will not prevent anyone from installing the game from RPM package.
Torinthiel

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 Waclaw "Torinthiel" Schiller       GG#: 542916, 3073512
   torinthiel(at)wp(dot)pl
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