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Re: gEDA-user: Bug in cvs pcb concerning polygons
> Even if I fatten them up, you don't seem to have completed an
> outline in that area.
I couldn't, it kept crashing ;-)
> I don't think making a few-unit wide clear is going to work very well.
> The LinePoly code is going to make a polygon with several degenerate
> segments.
It works if I use an 8 mil line with 8 mil clearances. But, it leaves
a ring around the clearance.
> You can just make a 'normal' width line of at least a few mil and
> set the clearance to 0 to get the effect you want.
Hmmm... I'll have to try a zero clearance and see what it does.
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