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Re: gEDA-user: a different approach to 3D modeling



Armin Faltl wrote:
Reading

https://collada.org/mediawiki/index.php/COLLADA_FAQ#What_is_COLLADA.3F

I believe COLLADA is a format mainly concerned about DCC (digital content creation).
It's probably very good at meshes, textures and some freeform surfaces,
but I didn't see anything about geometric primitives like spheres, cylinders
dimensions and layers. Don't confuse "rigid body" with "solid geometry".
Maybe my view is to pessimistic, but one needs to read the spec to prove.
So I downloaded and skimmed through collada-spec 1.5;
In chapter 9 the geometry primitives are described and they include cubes, spheres
and such. But I never saw any layers or dimensions mentioned.
The intro of the spec mentions CAD though - probably as a transfer format
DCC <-> CAD, not sure about CAD <-> CAD.



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